Cut the Cheese
GMTK Game Jam 2024
Theme: Built to Scale
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You could really eat some swiss cheese today. Looks like there's a big slice over there! Better cut down the cheese a bit before... Oh. How unexpected.
All controls with the mouse!
For 16:10 aspect ratio, best to play in windowed mode
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This project was created using Unity and C#. We focused on rapid brainstorming and ideation to create a game idea that adhered to the theme in multiple ways: the cheese is scaling up and down, there a numerous fish scales throughout the minigames, and there are dedicated minigames for musical scales and balance scales. The game involved clicking to shrink and grow a piece of cheese, combined with puzzle-like minigames.
Key accomplishments included:
Despite earning a lower score than the previous game jam, we are proud of our game and believe we met our goals for this project. Future updates could introduce new minigames and mechanics to expand the storyline, as well as further improve accessibility and user experience.
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Credits:
Pop SFX - Creator Assets
Knife Slice SFX - Creator Assets
Buzzer SFX - Sound Effects Tube
Purchase SFX - Pixabay
Fish Splat SFX - Pixabay
Paper Crumble SFX - Pixabay
Power Up SFX - https://sfxr.me/
Music by MusMus - https://musmus.main.jp/
Smooth Camera Shaker - FirstGearGames
Status | Released |
Platforms | HTML5, Windows |
Authors | IChiu, datloaf |
Genre | Simulation |
Made with | Unity |
Tags | 2D, Clicker, Pixel Art, Point & Click |
Average session | A few seconds |
Inputs | Mouse |
Accessibility | Interactive tutorial, One button |
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